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About Tachikoma

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  • Birthday 03/19/1980

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  1. I don't often write bad reviews lately because my game time is so limited, I tend to go balls deep when I can and think I enjoy it more than I probably do. Here's Fire Emblem Warriors: One word: Shit Two words: Shit, pretty More words: My fault for not doing prior research, but this is just a re-skin of ye olde Dynasty Warriors. I foolishly assumed the genre had matured to the point where the games don't just throw re-coloured enemies at you and you repeat the same combo attack for 15 hours. Sadly I was wrong, I literally facerolled the same combo for the first few hours, barely taking a hit, never needing to dodge, didn't even need to send any troops anywhere. This was the thing that piqued my interest in case there was more of a tactical element to it, but the troops just amble around and make a random attack every few seconds while I mow down 10,000 identical enemies and a boss whilst scratching my balls. I even picked up a pack of fake Amiibo cards to scan in the game, but all they give you is a random crap weapon to assign to your ever growing cadre of useless characters. Looks nice though. Wish I yarr'd it first, but saw great reviews and figured it would be slightly entertaining.
  2. About 5 hours into this and it's really growing on me, absolutely in love with the art style and has that retro charm without being overly clunky or simplistic. My only real gripe is the summons/charming feature, it's interesting being able to easily swap out animals/people to better fit an area/boss, but when you have a really long drawn out boss battle, running out of summons half way is a ballache.
  3. As a longtime fan of the Atelier games, this was an instant buy as it never made it to the Vita in the west, and I (still) don't own a PS4 If you aren't familiar, it's a nice, wholesome (mostly) slice of life game where you run an Alchemist shop and have to explore/collect/synthesize shit for people with some comically absurd turn based RPG elements thrown in. I say "mostly wholesome" as it should be one of those nice, happy pretty girls doing pretty things games, but there's always... always... some pervy stuff randomly thrown in, which would be fine in obvious fanservice games, but in these it does spoil it somewhat. The gameplay is near identical to others in the series, collect quests (usually time limited), travel to X area, kill/collect Y, synthesize something, deliver product. In-between quests there's the usual JRPG plot elements, delivered in real time or hand painted cut scenes, and a selection of characters you can select to join your party. Combat is your standard turn based fare, with lots of over the top comic attack options targeting cute, often generic designed enemies. So far, so very Tachi, but let's talk about optimisation, or rather the lack of it. Handheld mode, it looks beautiful, but quite often will drop to barely double digit FPS, and docked it runs great, but looks suspiciously like 480p stretched to 1080p, the pixels are so huge and sharp they lacerate your eyeballs. This is a huge let down for me, the Vita games ran and looked near identical to the PS3 versions (I own the same game on both consoles) so the company has form in creating well optimised games. I will keep playing it though, the games are always fun, but never groundbreaking time killers, I just need to find a way to artificially induce cataracts to smooth out the graphics when docked.
  4. Yeah, I was thinking they will do the obvious special edition consoles that will either be all red or blue like with all the other releases of the big pokemon releases.
  5. Just saw the announcement trailer, looks good, not one hint of Pokemon Go infecting it. I play Pokemon Go every day, but Pokemon Let's Go just looked shit. I was going to get a Switch with my March bonus, but might hold off until the inevitable special edition red/blue console.
  6. Resident Evil 2 - Claire 2nd Play Much more interesting story than Leon, 2nd Play makes it ball bustingly hard as well.
  7. Resident Evil 2 - Leon Just so much fun, balanced the puzzles really well, difficulty on Normal was spot on, only got a C and 10 hour time on my first play through because I always seem to take the longest way to get to places then forget to pick shit I need out of the storage boxes. The last 2-3 hours were a grind though, not because of the game but because I'm a tool and burned through all my health and ammo just before the boss battles.
  8. I have a week off coming up, going to buy and hammer the crap out of RE:2 Anyone know the play time? if it's a miserable 8 hours I might just wait for it in the sales and carry on playing Valkyria Chronicles 4 instead.
  9. Tachikoma


    I think documentation and handover should be written into contracts, the number of systems I inherited that had single page documentation has been ludicrous and the training consisting of "click here, type that, click run" on the last day that person was employed.
  10. Tachikoma


    Stuff like this has always been and always will be an issue, management don't appreciate the complexity or sensitivity of critical IT equipment and assume any code monkey or the guy that changes printer toner can maintain servers/networks/etc.
  11. Test wall message

  12. Don't forget you will need a USB OTG lead and a pendrive/harddrive, otherwise you won't be able to fit anything in the SNES' miserable 279MB storage. Going to connect mine up to a 64GB USB stick when it arrives from Amazon.
  13. Yeah spotted that, if I didn't get a SNES Mini for crimbo I would have picked one up, but the SNES Mini is actually faster hardware (Just no storage) and plays PS1 better than the PS1 mini. Will hack mine when I get home and stock retroarch on there.
  14. That would be awesome, cheers fella!
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